Table of Contents
Material Texture Loader
The Material Texture Loader is a 3ds Max script that simplifies the process of loading textures, creating materials, and applying them to your scene. It works with a variety of texture workflows and simplifies the material creation process, saving you time and effort.
Features of Material Texture Loader
- Instant Material Creation
- Texture channel recognition
Per channel, gamma correction, color adjustment and ACES color space
Specular and Metallic workflow support
Settings for color, reflection, glossiness, IOR, ID and 2-Sided materials
Advanced maps setups - Real-world, tri-planar and random mapping
Uvw parameter linking between channels
Color/ao, normal/bump and specular/metallic compositing maps
UDIM support
Settings for blur, channel, mapping size, rotation and random rotation
Live update and editing - Instant rebuilding of textures, maps and parameters
Quick texture selection per channel
Per channel strength adjustment
Switch between presets
Show material preview and texture channels in viewport
Easily apply and save materials - Include uvw and displacement modifiers on material assignment
Add materials and maps to Slate or Compact material editors
Save to material library
Save thumbnail render
Material Texture Loader System requirements
- Configure according to installed 3ds Max software
- Operating System: Windows 7/8 / 8.1 / 10/11
- Memory (RAM): Requires 1 GB of RAM.
- Hard disk space: 1 GB of free space required.
- Processor: Intel Dual Core processor or higher.
- Support Vray(v3-6), Corona(v5-9), Redshift, Arnold, FStorm, Octane, PBR, Physical and Standard materials and maps.
- Compatible with 3ds max 2016 to 2025
Material Texture Loader Free Download
Material Texture Loader v1.810 for 3DS Max 2016 – 2024
Material Texture Loader v1.8.30 for 3Ds Max 2016 – 2025
3DS Max Collection
How to install Material Texture Loader
- Need install 3ds Max First
- Launch 3dsMax using right click -> Run as administrator
- Execute the mzp file file using “Scripting -> Run Script”
- Click on “Customize -> Customize User Interface” and Click on “Toolbars” tab
- In “Category”, select “Software ” and drag&drop in 3dsMax UI to add it as a button








