Q-Proxies v1.20 for 3ds Max 2015 – 2024



Q-Proxies is a powerful generator and manager of renderer-independent proxy geometry for 3dsMax.
This tool will improve the viewport performance of your scene and dramatically reduce its file size in no time!
It will boost your productivity and make your work much easier.

It works in a simple way. You just set which objects to replace with proxies, adjust a few parameters and hit ‘Generate Proxies‘. Q-Proxies will do all the work for you.
You’ll get a much lighter scene populated with proxy meshes, linked to external ‘.max‘ files, which you can optionally edit at any time.

You can manipulate proxies in many ways. Move, rotate, scale, change their aspect, add modifiers or animate them. Q-Proxies will replace them for the original objects at render time and transfer those changes.
If you want, you can bring the original objects back to scene at any time with just one click.

Automatically replace complex animated characters (including whole rig) for simple lowpoly animated meshes. So, you can have them as reference in scene and work comfortably, with less memory consumption and a smooth viewport performance.

Q-Proxies uses 3dsMax standard Editable Meshes and works independently from the current renderer. This makes these proxies compatible with all render engines and third-party proxy objects (like VRay proxies, Forest Pack proxy meshes, Arnold proxies, Corona proxies, etc.).

Features of QProxies

  • Create multiple proxy objects from scene geometry with a few clicks.
  • Filter your target objects by: number of polygons; size; static/animated.
  • Full support for animated objects and complex rigged characters.
  • Custom options for Polygon Reduction and Animation Baking.
  • Choose between 5 types of proxy mesh: from source, convex hull, vertex cloud, box, custom mesh.
  • 4 ways to save your referenced objects: all together, by group, by layer or individually.
    (some options take less disk space while other allow easier edition of referenced files)
  • Useful Presets for quick setup: rocks, vehicles, vegetation, animated vegetation, sculptures, animated characters.
  • Automatically turn instanced geometry to instanced proxies, saving just one instance in the referenced file.
  • Option to convert mesh copies to instances before starting the proxy creation process.
  • Can turn grouped objects into a single proxy mesh, saving a lot of memory and disk space.
  • Original objects are stored in .max files, which you can easily modify and work with, the same as with 3dsMax XRefs.
  • Proxies are standard Editable Meshes to which you can apply transforms, edit, add modifiers or animate. Also clone, save or merge.

QProxies System requirements

  • Configure according to installed 3ds Max software
  • Operating System: Windows 7/8 / 8.1 / 10/11
  • Memory (RAM): Requires 1 GB of RAM.
  • Hard disk space: 1 GB of free space required.
  • Processor: Intel Dual Core processor or higher.
  • 3ds Max 2015 or higher

QProxies Free Download

QProxies.v1.20 for 3ds Max


3DS Max Collection


Password: 321

How to install QProxies

  • Need install 3ds Max First
  • Launch 3dsMax using right click -> Run as administrator
  • Execute the mzp file file using “Scripting -> Run Script”
  • Click on “Customize -> Customize User Interface” and Click on “Toolbars” tab
  • In “Category”, select “Software ” and drag&drop in 3dsMax UI to add it as a button