Newton for After Effects
Newton for After Effects brings realistic physics to After Effects, making your 2D composition layers behave like solid objects interacting with each other – just like in the real world. It gives you multiple ways to control the properties of your object, including type, density, friction, bounce, and velocity.
You can also change properties of the world, like gravity. Furthermore, Newton 3 allows you to create realistic joints between objects, so you can easily create complex movements. After you complete your simulation, the animation is recreated in After Effects with the standard keyframes, so you can adjust the timing however you choose.
Features of Newton for After Effects
- With Newton 3, 2D layers in AE behave like solid bodies
- Support for masks, text layers and shapes
- Handles collision, friction, bounce, gravity and more
- Make your objects stiffer, giving them more friction. Change their damping.
- Activate/deactivate joints over time. Turn the motor on or off, change the rotation speed.
- And more… The possibilities are endless!
- Available for almost any property
- Unlimited number of keyframes
- 5 keyframe interpolation patterns to meet all your motion needs
- Preview the graph, because seeing the movement is better than reading about n
- 6 object types (static, dynamic, kinetic, AEmatic, inactive and dead)
- 6 types of joints (gap, shaft, piston, spring, wheel and blobs) so you can connect objects exactly the way you want
- Attract or repel objects with our magnetic system
- Almost any physics can be animated with keyframes
- Clean, well organized and easy to use interface Giao
- Create a sequence of objects using Distance Coupling to get a realistic ‘dangle on the rope’ effect. If you want a more elastic effect, add some elasticity with Soft Gap Joint.
- Make your objects rotate around the same point using the Pivot Joint , then watch them rotate freely. If desired, you can also add angle and motor limits to the joint.
- Does your animation need a piston? Add a translation axis to your objects with a Piston
- Joint , then add a translation limit and a motor, if that’s your thing.
- Boinnnnnng! Add some realistic elasticity between your objects using Spring Joint .
- Get your wheels rolling with Wheel Coupling, with the engine and suspension integrated.
- Like a rolling stone…
- Need a little gloom in your life? Join multiple objects together with a Blob Joint to form an object that can deform but retains its mass, no matter where you send it.
- Quick preview and quick export to keyframe
System requirements of Newton for After Effects
- Operating System: Windows 7/8 / 8.1 / 10
- Memory (RAM): Requires 2 GB of RAM.
- Hard Disk Space: 700 MB of free space required.
- Processor: Intel Pentium 2 GHz processor or higher.
- Compatible Architectures: 64 Bit (x64)
Newton for After Effects Free Download
Newton 3.3 Win
How to install Newton for After Effects
- Turn off anti-virus software (Note also turn off Windows Defender)
- Unzip the downloaded software
- Copy the Newton folder to C:\Program Files\Adobe\Adobe After Effects <Version>\Support Files\Plug-ins
- Open After Effects select Menu Effect > Composition > Newton 3
- In the window click on Newton > Registration
- Activate by key in text file